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Problems with agriculture - seeds dying
15-09-2015, 08:04 PM,
#1
Problems with agriculture - seeds dying
hello Dex
It is happening something strange in the plantations, to become mature after a while they are dying.

To die seeds are not getting on the floor, they are simply disappearing.

I remember that in previous versions the seeds were attached to the ground in case of death.

How can we not always online is to reap the seeds we will lose with time.

I suggest you change it in the config TFC:

    # Set to true to enable crop death from old age. [default: false]
    B: enableCropsDie = true(Current)

for
    B: enableCropsDie = false


Thanks
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17-09-2015, 05:17 PM,
#2
RE: Problems with agriculture - seeds dying
Actually we have the same problem....
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17-09-2015, 06:54 PM,
#3
RE: Problems with agriculture - seeds dying
(17-09-2015, 05:17 PM)dutchcook Wrote: Actually we have the same problem....

It is still going on? Talking to the Dex on the same day the setting was adjusted and after the first restart of the server would be corrected.


The correction should're running from day 09-16-15 since been changed in 09-15-15
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30-09-2015, 04:41 PM,
#4
RE: Problems with agriculture - seeds dying
this still appears to be a problem, anyone else still experiencing it? i seem to still be losing seeds.
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02-10-2015, 01:48 AM,
#5
RE: Problems with agriculture - seeds dying
i've had several different folks confirm seeds are still disappearing, def still broke
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